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Hightlights
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2D side-scrolling pixel adventure focused on upward traversal
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Avoid traps, hazards, and environmental obstacles
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Use Soul Drift to fly and navigate difficult areas
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Collect keys to unlock new paths forward
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Emotional story about memory, family, and redemption

Project Info
Description:
Overview: A 2D Side-scroller pixel game where players play as a lost soul trying to reach the surface above the Underworld. Players must avoid traps and obstacles as they climb higher. From puddles of souls to collecting keys to open pathways, players will have to utilize what is in their arsenal: Soul Drift, letting the soul fly around for an amount of time. Help the soul ascend back to the world of the living.
Story: What is the end? The end of one’s life? Or, is it the soul’s demise? Milo, once a man who provided for him and his only family, his sister, Reyna. After an accident, his soul entered the depths of the Underworld where his soul wandered what was like eons. As he wandered through the fields, he forgot his memories of his life. However, the flames of his soul were reignited as he remembered the smile of Reyna. As there was no one to take care of his sister, he must return to the living.
More Info:
Controls:
W: Fly Up (Soul Drift)
A: Move Left
S: Fly Down (Soul Drift)
D: Move Right
Space Bar: Jump
Mouse Left-Click: Interact (Buttons in menus)
Mouse Right-Click: Soul Drift (Activate or Deactivate)
Tab: Pause Menu or exit menu
Credits:
David Chen – Programmer/Game Designer
Anthony Nunez – Game/Level Designer and Programmer
Angel Lopez – Artist
Maria Zulfiqar – Artist
Katherine Zhang – Sound Designer
Francisco “ZenChai” Angulo – Composer






